![]() Also, there seems to be no way to get full damage from a hit as DDs have no citadel and so are immune (unfairly) to critical hits. As for game mechanics and balancing, a DD can survive at least 2 direct hits from a BB main gun (assuming max damage) which is rather difficult in general and basically impossible for a single volley. Is it just me or does it seem unrealistic that a destroyer can take several 16 inch HE shells and still be fighting (if anyone knows of a historical example of that actually happening feel free to correct my perceptions). If it is one on one and the DD player is halfway decent, the destroyer burns the battleship up before the BB can fire enough shells to kill the DD. ![]() This actually happens, even when the DD is out in the open and visible. It is extremely frustrating to have to actually turn tail and RUN because a destroyer is shooting at my battleship. Since dispersion makes it impossible to land more than a couple shells on it, the DD seems to basically shrug off the damage. ![]() It seems like even if the BB manages to hit the DD, rather difficult, it doesn't deal anything like catastrophic damage. ![]() It seems like the actual damage caused by the destroyer far exceeds that of the battleship, especially when firing HE. Does anyone know the DPM comparison between a T8 BB main guns and a T8 gunboat DD (ex. ![]()
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